Masterarbeit, 2021
159 Seiten, Note: 5.00
This study aims to investigate the factors affecting students' achievement in computer science and explore the effectiveness of using computer simulation in teaching the subject. The research seeks to identify solutions to improve students' understanding and performance in computer science.
CHAPTER ONE: INTRODUCTION: This chapter sets the stage for the research by providing background information on the increasing importance of computer science across various fields. It highlights the need for improved computer science education, citing poor student performance in national examinations as a key concern. The chapter introduces the study's objectives, focusing on understanding the challenges students face and exploring the potential of computer simulation to enhance learning. The research questions and hypotheses are also clearly stated.
CHAPTER TWO: REVIEW OF RELATED LITERATURE: This chapter presents a comprehensive review of existing literature related to the study. It examines various theoretical frameworks relevant to computer science education, including constructivist theory, cognitive load theory, and Fitts and Posner's multi-stage theory of psychomotor skills. The chapter explores previous studies on the use of computer simulation in education, analyzing their merits, demerits and impact on student learning. A synthesis of these findings lays the groundwork for the proposed research methodology.
CHAPTER THREE: METHOD: This chapter details the research methodology employed in the study. It outlines the research design, the selection of participants, and the instruments used for data collection, including a Computer Achievement Test (CAT) and a Computer Practical Skills Acquisition Test (COMPSAT). The chapter thoroughly describes the procedures for data collection and analysis, ensuring the rigor and validity of the research process. The validation and reliability of the instruments used are also addressed.
CHAPTER FOUR: PRESENTATION AND ANALYSIS OF DATA: This chapter presents and analyzes the data collected through the research. It systematically addresses each of the research questions and hypotheses, presenting the findings in a clear and concise manner. Statistical analyses are used to interpret the data and draw meaningful conclusions. The chapter provides a detailed examination of the data, revealing patterns and trends relevant to the study's objectives.
Computer science education, computer simulation, student achievement, teaching methodologies, cognitive load theory, constructivist learning, assessment, data analysis, research design, empirical study.
This document provides a comprehensive preview of a research study, including its table of contents, objectives, key themes, chapter summaries, and keywords. It serves as an overview for those interested in understanding the study's scope and findings.
The research study investigates factors affecting student achievement in computer science and explores the effectiveness of using computer simulation in teaching the subject. Key themes include the impact of computer simulation on student learning, challenges faced by students, effective teaching methodologies, and the relationship between teaching methods and student achievement.
The study is structured into four chapters: Chapter One (Introduction), Chapter Two (Review of Related Literature), Chapter Three (Method), and Chapter Four (Presentation and Analysis of Data). Each chapter addresses specific aspects of the research, from background and theoretical frameworks to methodology and results.
The study employed a research design that included a Computer Achievement Test (CAT) and a Computer Practical Skills Acquisition Test (COMPSAT). The methodology section details the sampling techniques, data collection instruments, validation procedures, and data analysis methods used to ensure rigor and validity.
The preview does not provide specific findings but indicates that Chapter Four presents and analyzes the data collected, addressing research questions and hypotheses through statistical analysis to reveal patterns and trends related to student achievement in computer science and the effectiveness of computer simulation.
The study draws upon various theoretical frameworks relevant to computer science education, including constructivist theory, cognitive load theory, and Fitts and Posner's multi-stage theory of psychomotor skills. These frameworks provide the theoretical underpinnings for interpreting the research findings.
Key keywords include: Computer science education, computer simulation, student achievement, teaching methodologies, cognitive load theory, constructivist learning, assessment, data analysis, research design, and empirical study.
The overall goal is to identify solutions to improve students' understanding and performance in computer science by investigating the factors affecting their achievement and exploring the potential benefits of using computer simulation in teaching.
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