Bachelorarbeit, 2000
18 Seiten, Note: 2.1
INTRODUCTION
Chapter 1 : Modernism, Metropolis, Blade Runner
Chapter 2 : The Fifth Element and Post-Modernism
Chapter 3 : Intersubjectivities, Alien, Giger and Gaudi
CONCLUSION
This dissertation explores how architectural space and form in Science Fiction cinema function as a powerful tool to mirror the identity of characters and activate specific psychological and emotional responses in the audience. By analyzing key films, the work investigates how built environments in cinema serve as totalizing forces that define narrative meaning and shape viewer perception.
Chapter 1 : Modernism, Metropolis, Blade Runner
“It was in reality the urban structure, precisely in its registration of the conflicts created by that victory of technological process, that had radically changed. The city had become an open structure, within which it was utopian to seek points of equilibrium …Piranesi’s prophecy of the bourgeois city as an “absurd machine” was in a certain way, actually realised in the metropolises organised in the nineteenth century as primary structures of the capitalist economy.” Manfredo Tafuri
The history of architecture displays the operation of grand narratives. During the past years, two of these have coded and systematised our knowledge about the intention and development of architectural modernism. Both of these set the paradigms for scholarship at the time, although both reached conclusions, which opposed one another. The first of the grand narratives, which appeared in the late 1920s, looked closely at the origins and development of architectural modernism and had dominated critical approaches to ways of interpreting the history of architecture for more than forty years.
INTRODUCTION: Establishes the core research focus on how architectural space in Science Fiction cinema mirrors character identity and serves as a medium for audience participation.
Chapter 1 : Modernism, Metropolis, Blade Runner: Analyzes the spatial dichotomy between corporate and urban environments, comparing Le Corbusier’s modernist visions with the dystopian aesthetic of Blade Runner.
Chapter 2 : The Fifth Element and Post-Modernism: Discusses how the architecture of The Fifth Element creates a post-modern "total space" characterized by chaos and the absence of boundaries.
Chapter 3 : Intersubjectivities, Alien, Giger and Gaudi: Explores the psychological impact of confined, organic spaces in Alien and the influence of Antonio Gaudi’s biomorphism on H.R. Giger’s designs.
CONCLUSION: Synthesizes the findings, confirming that architectural environments in these films function as essential tools to evoke responses linked to the viewer's "perceptual self."
Science Fiction, Architectural Space, Modernism, Post-Modernism, Blade Runner, The Fifth Element, Alien, Metropolis, H.R. Giger, Antonio Gaudi, Urban Structure, Film Noir, Spatial Dichotomy, Biomorphism, Cinematic Montage.
The research focuses on the role of architectural space and form in Science Fiction films as a mechanism for mirroring character identity and shaping the viewer's emotional and psychological engagement with the narrative.
The study covers the transition from modernist urban concepts to post-modern chaotic spaces, the psychological effects of confined environments, and the intersection of architectural history with film design.
The objective is to demonstrate that architecture in cinema is not merely a background setting but a "total environment" that legitimizes the story and forces the viewer to identify with the space on screen.
The dissertation utilizes a comparative analysis of cinematic production design, architectural history, and film theory to examine how built environments influence human perception and social dynamics.
It provides detailed analyses of Blade Runner, The Fifth Element, and Alien, specifically exploring how each film utilizes different architectural styles—ranging from modernism to gothic biomorphism—to convey thematic meaning.
Key terms include architectural space, modernist urbanism, post-modernity, visual iconography, and the psychological impact of the built environment in cinema.
Blade Runner employs a modernist "spatial dichotomy" between corporate and urban worlds, whereas The Fifth Element features a post-modern "total space" where boundaries are dissolved and corporate influence permeates the entire urban landscape.
The research highlights how Giger's organic and biomechanical design of the spacecraft creates a "fossilized" environment that mimics a living creature, forcing the crew into a state of confinement and terror that mirrors the film's claustrophobic narrative.
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