Bachelorarbeit, 2013
34 Seiten, Note: 1,0
INTRODUCTION
1. FANTASY AS A GENRE
1.1 DEFINING THE FANTASY GENRE
1.2 DIVISION OF FANTASY SUB-GENRES
1.3 THE ORIGIN OF THE TOLKIEN’S OUTPUT
1.4 IMPACT ON OUR IMAGINATION
2. JOHN RONALD REUEL TOLKIEN AND THE FANTASY WORLD OF MIDDLE-EARTH
2.1 INTRODUCTION
2.2 TOLKIEN’S LIFE
2.3 ELEMENTS OF THE PRESENTED WORLD
2.4 HERO’S JOURNEY - MONOMYTH ON SELECTED CHARACTERS FROM TOLKIEN’S OUTPUT
3. THE PROBLEM OF GOOD AND EVIL
3.1 INTRODUCTION
3.2 THE CASE OF GOLLUM
3.3 ELVES
3.4 DARKNESS AND LIGHT
3.5 THE ONE RING
The primary aim of this diploma paper is to analyze the fundamental concepts of good and evil as represented in the literary works of J.R.R. Tolkien. The study examines how these moral categories are shaped within the fantasy genre, specifically within the secondary world of Middle-earth, and evaluates the development of central characters through the lens of Joseph Campbell’s hero’s journey.
3.2 THE CASE OF GOLLUM
Gollum is the most complicated character in Tolkien’s presented world. By analyzing his nature you can find in him features that are neutral, good and evil. He can be placed in good rank because he used to be good as hobbit named Smeagol until he possessed the One Ring. He has no master but himself so he can be placed in neutral rank until he met Frodo. He has the power of the Ring but he has no desires to conquer the world. The only thing he really desire is the Ring. Finally, he can be placed in the evil rank for being an evil creature: full of lies, riddles and mystery with no hesitation to kill somebody when he will get a chance. He has killed before during his life.
Hobbit who lived in the Wilderland, close to River Anduin, with other hobbits. That’s the place where he had the first contact to the One Ring. Smeagol and his friend Deagol went fishing to celebrate the first one birthday. Deagol found ring in the river and said that he will keep this ring for himself. Smeagol was unable to come to terms with loss of such a nice thing so he murdered his friend and took the ring. He knew nothing about the Ring, the power and burden connected with it but he discovered that you can be invisible by putting the Ring on one of your fingers. Hobbits from his village made him go away. The One Ring started the change in Smeagol because of its usage. He left the sun and hide in the Misty Mountains. Turned Smeagol into a monster called Gollum because of noises he was making.
INTRODUCTION: This section outlines the research goal of exploring the manifestations of good and evil in Tolkien's works and explains the methodology, including biographical and literary analysis.
1. FANTASY AS A GENRE: This chapter defines the fantasy genre, categorizes its sub-genres, and discusses the importance of Tolkien's output and its impact on the reader's imagination.
2. JOHN RONALD REUEL TOLKIEN AND THE FANTASY WORLD OF MIDDLE-EARTH: This chapter provides a biographical sketch of the author and explores the world-building elements of Middle-earth while applying Joseph Campbell’s hero’s journey to the main characters.
3. THE PROBLEM OF GOOD AND EVIL: This chapter analyzes the central moral struggle in Tolkien’s novels, focusing on characters like Gollum, the symbolic usage of light and darkness, and the corruptive role of the One Ring.
J.R.R. Tolkien, Middle-earth, Fantasy, Good and Evil, Hero's Journey, Joseph Campbell, The One Ring, Gollum, Frodo Baggins, Bilbo Baggins, Symbolism, Literature, Mythology, Moral struggle, Darkness and Light.
The paper primarily focuses on the representation and the struggle between the concepts of good and evil within the fantasy novels of J.R.R. Tolkien.
The main themes include the definition of the fantasy genre, the biography of J.R.R. Tolkien, the world-building of Middle-earth, character development through the hero's journey, and the symbolism of moral archetypes.
The goal is to explore how Tolkien conveys universal moral struggles through the specific conventions of high fantasy, particularly through symbols like the One Ring and the evolution of complex characters.
The author uses qualitative literary analysis, supported by bibliographic research, historical context, and the application of Joseph Campbell’s "hero’s journey" (monomyth) as a structured theoretical framework.
The main body covers the origins of the fantasy genre, the detailed characterization of Middle-earth and its races, a critical assessment of characters based on the hero's journey, and an analysis of the ethical dynamics of good and evil.
Key terms include Middle-earth, hero's journey, fantasy literature, good vs. evil, moral struggle, and symbolic artifacts like the One Ring.
Gollum is portrayed as a highly complex character who embodies a mix of neutral, good, and evil traits, serving as a pivotal figure who struggles with his past identity as Smeagol and the corruptive influence of the One Ring.
The author argues that Sam is the only character who successfully traverses all stages of the hero's journey and manages to return to his ordinary life in the Shire without losing a part of himself or suffering the profound psychological burden borne by Frodo or Bilbo.
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