Bachelorarbeit, 2014
81 Seiten
This thesis aims to develop an interactive online tool for film sound mixers, providing comprehensive information about microphones and their application for dialogue recording on location. This tool is meant to be a valuable resource for professionals in the film industry, offering practical insights and demonstrations.
The introduction sets the context for the thesis, highlighting the importance of dialogue recording in film and the ongoing need for advancements in this area. It also introduces the Schoeps company and their commitment to providing high-quality microphones and resources for sound professionals.
The chapter on "The Human Voice" delves into the fundamental characteristics of the human voice, covering aspects like voice production, timbre, formants, and intelligibility. This chapter provides the foundation for understanding how microphones interact with the human voice during recording.
The "Microphones Used for Location Sound" chapter explores the technical specifications and characteristics of different types of microphones used for film sound. It covers transducer principles, frequency response, polar patterns, and specific applications of boom, lavalier, and planted microphones.
The "Placing the Microphone" chapter focuses on practical techniques for positioning microphones for optimal dialogue recording. It covers boom positions, lavalier placement, and sound improvement strategies.
The "Field Tests" chapter presents a series of practical demonstrations of microphone placement and recording techniques, showcasing the real-world application of the concepts discussed in previous chapters.
The "Creating the Film Sound Application" chapter describes the development of the interactive online tool, outlining the elements, functionality, and overall design of the application.
This thesis focuses on the following key areas: film sound, dialogue recording, microphones, location sound, interactive online tool, HTML5, Schoeps, production sound, sound design, audio engineering, film production, interactive learning.
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