Bachelorarbeit, 2016
46 Seiten, Note: 4.5
This study aims to investigate the advantages and challenges of learning English as a second language through video games. The theoretical part examines motivational factors and connects relevant Applied Linguistic concepts with the two main gaming platforms. The study explores how video games can enhance second language acquisition by analyzing the experiences of three players through an interview study.
The introductory chapter provides a brief overview of the history of video games, highlighting their rapid growth and widespread popularity. It introduces the concept of video games as a potential tool for language learning. Chapter 1 delves deeper into the connection between second language acquisition and video games. It explores the motivational factors involved in gaming, discussing game theory and the role of motivation in language learning. The chapter examines how video games can be used for both single-player and multiplayer language learning experiences. Chapter 2 presents the results of an interview study conducted with three players. The study explores the learning processes of these individuals and analyzes how video games have enhanced their English language skills.
The main keywords and focus topics of this study include second language acquisition, video games, motivation, language learning, gaming platforms, single-player and multiplayer contexts, learning experiences, and the potential of video games as a supplemental language learning tool.
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