Masterarbeit, 2017
89 Seiten, Note: 18 / 20
1. Introduction
1.1. Relevance of research
1.2. Structure
2. Theoretical foundations
2.1. Design thinking
2.1.1. Notion of design thinking
2.1.1.1. From design to design thinking
2.1.1.2. Process View
2.1.1.3. Fields of application
2.1.2. Thinking processes
2.1.3. Empathy and intuition in design thinking
2.1.3.1. Empathy
2.1.3.2. Creativity
2.1.3.3. Intuition
2.1.3.4. Designing with time
2.2. Bergson’s philosophy
2.2.1. From instinct and intelligence to intuition
2.2.2. Forms of knowledge
2.2.3. Duration
3. Methodology
3.1 Research design
3.2 Data collection
3.2.1 Problem-centric interview
3.2.2 Selection of interview partners
3.3. Data formatting
4. Results
5. Theory building
5.1. Notion of design thinking
5.1.1. Objectives of design thinking
5.1.2. Fields of applications
5.1.3. Design thinking – what is it?
5.1.3.1. Design thinking process
5.1.3.2. Design thinking mind set
5.2. Intuition
5.2.1. Ungraspable intuition
5.2.2. Intuition in design thinking
5.2.2.1. Intuition in the process
5.2.2.2. Intuition in the method
5.2.3. Analysis vs. intuition
5.2.4. Experience and intuition
5.3. Problem understanding
5.3.1. Empathy and observation to view the problem from the inside
5.3.2. Problem definition
5.3.3. False problems
5.3.4. Complexity in problems
5.4. Creativity
5.4.1. Creativity in the design thinking process
5.4.2. Memory and creativity
5.5. Notion of time
5.5.1. Iterations in design thinking
5.5.2. No finality
5.5.3. Multiplicity and process ciew
6. Conclusion and implications
6.1. Summary of findings
6.2. Limitations
6.3. Implications for practitioners
6.4. Implications for researchers
The primary goal of this thesis is to investigate whether the processual approach of design thinking can be understood through the philosophical lens of Henri Bergson. By analyzing the work of design practitioners, the research seeks to fill the gap in current management literature regarding the neglected dimensions of intuition and time in design thinking.
2.1.1.1. From design to design thinking
Design thinking begins with skills designers have learned over many decades in their quest to match human needs with available technical resources within the practical constraints of business.” (Brown, 2009, p. 4)
The beginning of the concept of design thinking is often associated with the movement of design methods in the 1960s, which was arguing for rational or scientific methods to designing (Rith & Dubberly, 2006). Thereby, problems were decomposed into their subcomponents. Herbert Simon (1969) in his book The Sciences of the Artificial built the grounds for such a science of design, which he regarded as intellectually complex, analytic, and teachable design process. However, in the 1970s design moved away from this scientific approach and advocated the acknowledging of satisfactory solutions (Cross, 2007). In this sense, design thinking evolved to a “participatory process in which designers are partners with the problem owners” (Cross, 2007, p. 2). Such doubts of this generation moved towards a period of consolidation of design research in the 1980s (Jacques and Powell, 1981). In this time, first academic journals of design research emerged and Rowe in his book Design Thinking (Rowe, 1987) advocated the introduction of design as a discipline of study, which it in fact still became in that decade. Cross states, however, that then “design research came of age in the 1980s, since when we have seen a period of expansion through the 1990s right up to today” (Cross, 2007, p. 4). Nowadays, design thinking is not only applied in design and architecture any more, but also in education, business and society (Glen, R., Suciu, C., & Baughn, C., 2014). Why the fields of applications of design thinking vary that much, can be explained by its problem-solving approach. Thereby underlying problems are often complex and depict so-called wicked problems (Dunne & Martin, 2006). The term “wicked problem” was especially shaped by Buchanan (1992) who suggests in his article “Wicked Problems in Design Thinking” to use design to solve extraordinarily persistent and difficult challenges. Mostly, these problems are related to a social system within the fields of application. They involve “misconception, confusing information, stakeholders with conflicting values” (Churchman, 1967). Schön even calls these wicked problems messy, indeterminate situations (Schön, 1983).
1. Introduction: Outlines the research relevance, focusing on the lack of philosophical engagement with intuition and time in design thinking literature.
2. Theoretical foundations: Provides a comprehensive review of design thinking literature and an introduction to the process philosophy of Henri Bergson.
3. Methodology: Details the choice of Grounded Theory as the research method and explains the empirical approach using problem-centric interviews.
4. Results: Presents an extract of the data gathered from interviews with ten design thinking practitioners.
5. Theory building: Synthesizes the empirical findings with Bergson’s philosophical concepts across five core dimensions: design thinking, intuition, problem understanding, creativity, and time.
6. Conclusion and implications: Summarizes key findings, acknowledges study limitations, and provides implications for both practitioners and researchers.
Design thinking, Henri Bergson, Intuition, Process philosophy, Duration, Problem understanding, Creativity, Innovation, Grounded Theory, Management, Empathy, Temporalization, Multiplicity, Action-oriented, Empirical study.
The work focuses on understanding design thinking from a philosophical perspective, specifically utilizing the philosophy of Henri Bergson to analyze design thinking practices.
The core themes are the notion of design thinking itself, the role of intuition, how problems are understood, the nature of creativity, and the philosophical concept of time.
The goal is to determine if design thinking can be grounded in a Bergsonian perspective, particularly regarding the neglected dimensions of intuition and time in business literature.
The author employed Grounded Theory to conduct an empirical study involving ten interviews with experienced design thinking practitioners.
The main section (Theory Building) consolidates empirical findings with Bergson’s concepts, specifically looking at how design thinking relates to intuition, problem-posing, and processual change.
The key terms include Bergsonian duration (psychological time), élan vital (creative impulse), intuition (direct grasp of reality), and iterative problem-solving.
Based on Buchanan and Schön, these are described as messy, indeterminate situations characterized by confusing information and conflicting stakeholder values.
No, the research argues that while analysis is useful for validation, design thinking relies heavily on intuition to handle the complexity and uncertainty inherent in the process.
Der GRIN Verlag hat sich seit 1998 auf die Veröffentlichung akademischer eBooks und Bücher spezialisiert. Der GRIN Verlag steht damit als erstes Unternehmen für User Generated Quality Content. Die Verlagsseiten GRIN.com, Hausarbeiten.de und Diplomarbeiten24 bieten für Hochschullehrer, Absolventen und Studenten die ideale Plattform, wissenschaftliche Texte wie Hausarbeiten, Referate, Bachelorarbeiten, Masterarbeiten, Diplomarbeiten, Dissertationen und wissenschaftliche Aufsätze einem breiten Publikum zu präsentieren.
Kostenfreie Veröffentlichung: Hausarbeit, Bachelorarbeit, Diplomarbeit, Dissertation, Masterarbeit, Interpretation oder Referat jetzt veröffentlichen!

