Diplomarbeit, 2007
157 Seiten, Note: 1,7
1 Introduction
2 Track and Field Sprint
2.1 History, Overview and Classification
2.2 The Skill of Running
2.2.1 Stride Length and Stride Frequency
2.2.2 The Race Sections
2.2.3 The Start and Acceleration Phase
2.2.4 Running at Maximum Velocity
2.3 Performance Structure
2.3.1 Emotional and Mental Attributes
2.3.2 Physical Fitness
2.3.2.1 Strength
2.3.2.2 Endurance
2.3.2.3 Flexibility
2.3.2.4 Speed
2.3.3 Technique and Coordinative Abilities
2.3.4 Other Factors
2.3.4.1 Physique
2.3.4.2 Tactical Abilities
3 The Search for Talent
3.1 The Elements of Talent
3.1.1 Distinctive Performance
3.1.2 Rate of Progression
3.1.3 Utilization
3.1.4 Physical Tolerance
3.1.5 Conclusion and Consequences
3.2 Successful Talent Identification Schemes
3.3 Talent Search with the Help of an Expert System
3.3.1 Goal
3.3.2 Limitations
3.3.3 Testing Procedures
3.3.3.1 Vertical Jump
3.3.3.2 40m Sprint
3.3.3.3 50m Bounding
3.3.4 Evaluation and Selection
4 Introduction to Expert Systems
4.1 Artificial Intelligence and the Emergence of Expert Systems
4.2 What are Expert Systems?
4.3 How do Expert Systems Work?
4.4 Expert Systems in Sports
4.4.1 RunCoach
4.4.2 Expert System for Tactical Player Positioning in Soccer
4.4.3 TESSY
5 An Expert System for Talent Identification
5.1 Phase 1 – Requirements Analysis and Planning
5.1.1 Project Management
5.1.2 Requirements Definition
5.1.3 Requirements Specification
5.2 Phase 2 – System Components Definition
5.2.1 Knowledge Acquisition
5.2.2 Evaluation of the Vertical Jump
5.2.3 Evaluation of the 40m Sprint
5.2.4 Evaluation of the 50m Bounding
5.2.5 Diagnoses
5.3 Phase 3 – Design
5.3.1 Prototyping the Shell
5.3.2 Introduction to d3web
5.3.2.1 The Back-End
5.3.2.2 The Front-End
5.4 Phase 4 – Implementation
5.4.1 Setting Up the Knowledge Base
5.4.1.1 Diagnoses Set
5.4.1.2 Question Hierarchy
5.4.2 The Knowledge Implementation
5.4.2.1 The Rule Editor
5.4.2.2 Heuristic Decision Table
5.4.3 The User Interface
5.5 Phase 5 – Deployment and Maintenance
6 Summary
7 Conclusion and Outlook
The primary objective of this thesis is to conceptualize and develop an Expert System that assists coaches and talent scouts in identifying young athletes with the potential to become elite sprinters. By transitioning from traditional, performance-centered selection strategies to a more process-oriented approach, the research aims to address the limitations of existing talent identification methods while leveraging AI technologies to support decision-making in the domain of track and field athletics.
2.3.2.1 Strength
Strength is defined as the ability of the neuromuscular system to express force or exert the greatest possible resistance against external forces (cf. Kent, 1998, p. 487). Strength appears in three classifications, namely maximum strength, strength endurance and power, and plays a vital role for all physical activity.
Maximum strength is “the greatest force the neuromuscular system is capable of exerting in a single maximum voluntary contraction” (Dick, 1989a, p. 171). As such, maximum strength is more important to weight lifters or hammer throwers than to sprinters, but a certain level of this component is nonetheless required and positively influences power and strength endurance.
Power, or elastic strength, is the ability to “exert forces quickly and to overcome resistance with a high speed of muscle action” (Kent, 1998, p. 162) and develop the greatest possible momentum within a given time (cf. Güllich & Schmidtbleicher, 2001, p. 17). Most track and field events are so-called explosive sports in which the performances are greatly determined by this strength component.
Strength endurance, the third component, is defined as the ability to “withstand [muscle] fatigue while performing repeated muscle actions” (Kent, 1998, p. 488) against sub maximal resistance that requires more than 30% of the individual maximum strength.
1 Introduction: Provides an overview of the significance of talent identification in modern sports and outlines the thesis's goal of designing an Expert System for this purpose.
2 Track and Field Sprint: Analyzes the technical and physiological requirements of sprinting, focusing on performance structures and key variables like stride length and frequency.
3 The Search for Talent: Defines the concept of talent, critiques current performance-based identification strategies, and introduces the physical test methods implemented in the study.
4 Introduction to Expert Systems: Covers the fundamentals of Artificial Intelligence and Expert Systems, their structure, and potential applications within the field of sports science.
5 An Expert System for Talent Identification: Details the practical implementation, requirements analysis, system architecture, and prototyping of the Expert System using d3web.
6 Summary: Reviews the main findings of the research and the development process of the proposed Expert System concept.
7 Conclusion and Outlook: Reflects on the achievements and limitations of the work, suggesting future directions for incorporating process-oriented talent identification.
Expert Systems, Talent Identification, Track and Field, Sprinting, d3web, Knowledge Base, Performance Structure, Software Engineering, Biomechanics, Stride Length, Stride Frequency, Physical Fitness, Diagnostic Systems, Artificial Intelligence, Athletic Assessment.
This research focuses on designing a conceptual Expert System to assist coaches in the initial talent identification of young athletes for track and field sprinting, moving beyond purely performance-based metrics.
The work explores sprint biomechanics, the structural definition of talent, the methodology of AI-based Expert Systems, and the software engineering phases required to build such a diagnostic tool.
The primary goal is to provide a standardized, objective tool that evaluates physical tests (vertical jump, 40m sprint, 50m bounding) to categorize a young athlete's aptitude for short-distance running.
The research relies on literature analysis, expert consultations with domain specialists, and the application of a hybrid waterfall and evolutionary software development methodology to create a functional prototype.
The main body examines the performance structure of sprinters, compares global talent identification schemes (Australia, China, USA), and details the knowledge acquisition and rule implementation within the d3web environment.
The most relevant keywords include Expert Systems, Talent Identification, Sprinting, d3web, Knowledge Base, Performance Structure, and Athletic Assessment.
It is considered the most complex test as it assesses both elastic strength and intra-muscular coordination, reflecting the complex, high-frequency nature of sprint movement better than simple tapping tests.
The system utilizes probability scores for diagnoses, allowing the Expert System to suggest multiple solutions with varying degrees of certainty rather than providing a singular, potentially flawed answer.
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